Also really tempted to play around with more #GameDev tomorrow. Maybe fiddle with the whole "3D #RogueLike in 2D" sim concept. I've got the engine written for my other project (ECS, etc.) so this is more UI and design focused at this stage. I can also take advantage of some of the cooler elements in C# 7.2 like Span<T> (great for ECS lists).
Or I could sleep. And stop tooting shit. And see how tomorrow comes.