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I've been . A lot. I've finished the rules for my hard sci-fi (think Neill Blomkamp meets The Expanse) and I'm on to the fluff now. I just finished three days of work on the timeline, it needs a few gaps filling in and some editing now, before adding to the layout. It's. Hard. Work. But I'm making fantastic progress. Soon I'll be moving on to playtesting and sourcing some paid art (maybe with the help of the fediverse). 2022, here I come.

The timeline is done. There are seven pages of edited and laid out text to accompany this. 😆 I think I'm going to take a well-deserved break for the rest of the day. Probably.

@welshpixie Cheers! I don't suppose you have "hard sci-fi concept art" on your CV of artistic expertise do you?

@andy Alas no - if you want a mandala or some abstract ink stuff I can hook you up, but otherwise nope XD The closest I get to sci-fi is drawing tiny weird spaceship contraptions;

instagram.com/p/BfnMj5gBuah/

instagram.com/p/BfgA42dhrff/

@welshpixie Not the vibe I'm looking for but still very cool, I like them a lot. Getting a kind of Dune-esque ornithopter vibe from them.

I might get back to you on the mandala side of things at some point. My game's early space colonist faction have a Buddhist/Hindu theme to them so it's not inconceivable. Whilst the game is a work of love and I don't intend to profit from it I, y'know, want to pay any artists that contribute to it. And better fediverse artists than Getty, right?

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