Monthly D&D session today so bacon butties on the go and a large coffee made. Fixed some of my coding issues from last night, though not the big one. I'll see whether I have the energy when I get back from hunting dragon cultists.

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Hm, so I have my viewport moving around but only by preloading the map with cells. (how I do it on my old project).

Problem is, I need to swap out the cells depending on the Z-axis. So maybe the way I'm doing that (maintaining a list of surfaces I swap between) is "wrong". Ah well, closer at least.

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